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TUTORIAL: Building games in Flash 5
Part 2: Scrolling backgrounds.
Author:
David Doull
Date: 10/04/01
Download source files: tut2.zip
Step 4 : Parallax
scrolling
This example only has one scrolling background
but you can improve the look of your game by adding in a second
scrolling background. Your second background could be some
stars or distant mountains. If you set the scrollSpeed for
this background to a slower amount you will get an effect
known as parallax scrolling - it gives a nice feeling of depth
to the game.
Try adding in a second scrolling background
yourself. You will follow the same steps and use the exact
same code as you did for the ground. The only difference is
that the graphic will be something different (eg: stars) and
that the movie clip instance names will be different (eg:
stars and mainStars). And the set the speed to a slower speed
such as 4.
The code for you mainStars movie clip
should be something like (assuming you have named your movie
as stars)
onClipEvent (load) {
stars.duplicateMovieClip("stars2", 1000);
stars2._x = stars._x+stars._width;
starsStartx = this._x;
starsSpeed=4;
}
onClipEvent (enterFrame) {
if (_root.spaceship.scrollStart){
this._x-=starsSpeed;
if (this._x<= (starsStartx-stars._width)){
this._x=starsStartx-starsSpeed;
}
}
}
This source file demonstrates parallax
scrolling with a stars background: tutorial2_partd.fla
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Tutorial >>
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